<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>InViNode - The Ren&#039;Py Flow Editor Devlog - itch.io</title><link>https://drawfleshgames.itch.io/invinode</link><description>Want to have an easier way to create Ren&#039;Py stories?</description><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1581501/alpha-beta-g</guid><title>Alpha - Beta - G...</title><link>https://drawfleshgames.itch.io/invinode/devlog/1581501/alpha-beta-g</link><pubDate>Sat, 11 Jul 2026 11:05:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NDIyNDY1LnBuZw==/400x224%23c/dpAKcI.png"/><p>We have built something fun in the latest release that really helps in many ways. A gallery to select images. Additionally, you can now use this to select images for the menu as well. Besides the gall...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1580932/version-rush</guid><title>Version rush...</title><link>https://drawfleshgames.itch.io/invinode/devlog/1580932/version-rush</link><pubDate>Fri, 10 Jul 2026 20:50:25 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NDEyNDQ5LnBuZw==/400x224%23c/XhSCi2.png"/><p>Recently we ran into a little predicament. Rick was doing a great job building some items, but I accidentally pushed an older version of a file. (great, you say: Don&#039;t merge....yeah...about that...it...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1579245/from-annoyance-to-a-full-application</guid><title>From annoyance to a full application</title><link>https://drawfleshgames.itch.io/invinode/devlog/1579245/from-annoyance-to-a-full-application</link><pubDate>Thu, 09 Jul 2026 06:59:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mzc4ODY1LnBuZw==/400x224%23c/m6vdl2.png"/><p>It has been a rollercoaster. What I had envisioned for one of my Visual Novels actually came with trying to fix my work pipeline. InViNode was actually never meant to be a product. I simply was annoye...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1578363/update-232</guid><title>Update 2.3.2</title><link>https://drawfleshgames.itch.io/invinode/devlog/1578363/update-232</link><pubDate>Wed, 08 Jul 2026 12:30:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzYzMjEyLnBuZw==/400x224%23c/1xgc1c.png"/><p>Drag and drop images or audio into the fields of the respective nodes and they get imported and converted to the right dimensions (images)...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1576156/invinode-211-what-is-new</guid><title>InViNode 2.1.1 What is new?</title><link>https://drawfleshgames.itch.io/invinode/devlog/1576156/invinode-211-what-is-new</link><pubDate>Mon, 06 Jul 2026 09:31:35 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzIyMDk0LnBuZw==/400x224%23c/WKLvDE.png"/><p>With InViNode 2.1.1, you don&#039;t need to leave the application anymore to create or run your Ren&#039;Py scripts. You can switch between projects, have multiple scripts open at the same time, save your proje...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1575346/invinode-previously-known-as-rve</guid><title>InViNode (previously known as RVE)</title><link>https://drawfleshgames.itch.io/invinode/devlog/1575346/invinode-previously-known-as-rve</link><pubDate>Sun, 05 Jul 2026 15:07:47 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzA3MjMyLnBuZw==/400x224%23c/aBY5UQ.png"/><p>I couldn&#039;t wait anymore! We tested the 2.0.0 all day and it does have some little things that still need to be added. New: Collapsable label nodes, making for a better overview. You can now create you...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1575322/countdown-to-2</guid><title>Countdown to 2</title><link>https://drawfleshgames.itch.io/invinode/devlog/1575322/countdown-to-2</link><pubDate>Sun, 05 Jul 2026 14:41:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzA2NzM4LnBuZw==/400x224%23c/P60F2J.png"/><p>Only half a day to go until rebrand! If you bought the app, there is some awesome improvements, if you haven&#039;t already, 2.0 will have all you need...I hope. Current action discount will end at rebrand...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1574081/new-logo</guid><title>New logo</title><link>https://drawfleshgames.itch.io/invinode/devlog/1574081/new-logo</link><pubDate>Sat, 04 Jul 2026 09:36:46 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjgzNTgzLnBuZw==/400x224%23c/10SEWf.png"/><p>Okay...Rick sent me a logo for the new branding... What do you see in it?...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1573406/a-short-break-before-the-big-overhaul</guid><title>A short break before the big overhaul!</title><link>https://drawfleshgames.itch.io/invinode/devlog/1573406/a-short-break-before-the-big-overhaul</link><pubDate>Fri, 03 Jul 2026 17:05:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjY5MzY0LnBuZw==/400x224%23c/iSCEk1.png"/><p>As this weekend will be big world around and Rick has some arrangements with his family until they come over to us and I will know the new name, we take a bit of a break from development. Why? We have...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1572914/renpy-visual-editor-version-1112</guid><title>Renpy Visual Editor version 1.11.2</title><link>https://drawfleshgames.itch.io/invinode/devlog/1572914/renpy-visual-editor-version-1112</link><pubDate>Fri, 03 Jul 2026 06:58:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjU4NDA0LnBuZw==/400x224%23c/24gSwS.png"/><p>After final tests and fixing some minor glitches, The 1.11.2 version is live!! ps. this is the final version before rebrand (also because the next update, mostly Rick&#039;s work, contains the next milesto...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1571482/rve-will-get-a-new-namei-hear</guid><title>RVE will get a new name....I hear....</title><link>https://drawfleshgames.itch.io/invinode/devlog/1571482/rve-will-get-a-new-namei-hear</link><pubDate>Wed, 01 Jul 2026 18:51:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjI5MDkwLnBuZw==/400x224%23c/CpN091.png"/><p>Ugh.... What good is a developer if he/she feels they can just dump everything on its head just because..... Okay, here is what happened and ...what is the result. If you have found our tool, you like...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1571182/rve-1110-beta</guid><title>RVE 1.11.0 beta</title><link>https://drawfleshgames.itch.io/invinode/devlog/1571182/rve-1110-beta</link><pubDate>Wed, 01 Jul 2026 13:30:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjIzMzQ5LnBuZw==/400x224%23c/fQITxS.png"/><p>We decided to provide the 1.11.0 version, as Rick checks if everything is pretty stable. We don&#039;t want you to wait until we have a load of features built in, because we need feedback...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1568848/renpy-visual-novel-upcoming-update</guid><title>Renpy Visual Novel: Upcoming update</title><link>https://drawfleshgames.itch.io/invinode/devlog/1568848/renpy-visual-novel-upcoming-update</link><pubDate>Wed, 01 Jul 2026 10:59:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks for the suggestion! I am now building the multi-flow option, while Rick is building an extra check on export. They will hook into each other, but in our first test we found out that if I left i...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1570585/renpy-visual-editor-upcoming-update</guid><title>RenPy Visual Editor Upcoming update!</title><link>https://drawfleshgames.itch.io/invinode/devlog/1570585/renpy-visual-editor-upcoming-update</link><pubDate>Tue, 30 Jun 2026 22:08:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjExNTgzLnBuZw==/400x224%23c/fw2l4l.png"/><p>We are on a roll. Rick is busy finalizing the projectbase and multiflow items, I am currently cleaning up the leftovers that are not used anymore. We will merge the code tomorrow evening and start tes...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1567352/rve-190-additional-merge</guid><title>RVE 1.9.0 (additional merge)</title><link>https://drawfleshgames.itch.io/invinode/devlog/1567352/rve-190-additional-merge</link><pubDate>Sun, 28 Jun 2026 19:05:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTY2NjY3LnBuZw==/400x224%23c/bbY2iT.png"/><p>I asked a friend of mine to help me out with my backlog. I knew he was good with coding, but funily he also knows Git better than me. So, when he was done, just before I put out the previous image, he...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1567227/oops-rve-173-190-live</guid><title>Oops... RVE 1.7.3 -&gt; 1.9.0 live!</title><link>https://drawfleshgames.itch.io/invinode/devlog/1567227/oops-rve-173-190-live</link><pubDate>Sun, 28 Jun 2026 16:49:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I accidentally claimed that the update would be from 1.8.6, but that wasn&#039;t released as I planned on Friday (It was ready, but I was still fixing the exotic issue mentioned) So, now we move all the wa...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1567115/rve-version-186-190-upcoming-update</guid><title>RVE Version 1.8.6 -&gt; 1.9.0 upcoming update</title><link>https://drawfleshgames.itch.io/invinode/devlog/1567115/rve-version-186-190-upcoming-update</link><pubDate>Sun, 28 Jun 2026 14:35:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTYxODI2LnBuZw==/400x224%23c/eyKa9G.png"/><p>I love these weekends, where the family is out and the weather is too hot to go outside. I have actually made strides on the backlog. Fixed some weird item that a tester came back with, regarding a no...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1564697/working-on-my-image-</guid><title>Working on my image ;)</title><link>https://drawfleshgames.itch.io/invinode/devlog/1564697/working-on-my-image-</link><pubDate>Fri, 26 Jun 2026 20:01:39 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTE0OTY0LnBuZw==/400x224%23c/C9iy3w.png"/><p>Currently I have added image preview to my nodes (will be in next release), which means that when you create a scene node, you see a thumbnail of the image in the node, and while I was testing it, I w...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1563050/small-oops</guid><title>Small oops</title><link>https://drawfleshgames.itch.io/invinode/devlog/1563050/small-oops</link><pubDate>Wed, 24 Jun 2026 17:02:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Here I was being funny. One on the list from the tests was: &#039;The menu number isn&#039;t sufficient&#039;.....so I chose to put the choice text on the handle....er....that was a bad idea...I should have checked...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1562991/rve-173-renpy-visual-editor</guid><title>RVE 1.7.3 (Renpy Visual Editor)</title><link>https://drawfleshgames.itch.io/invinode/devlog/1562991/rve-173-renpy-visual-editor</link><pubDate>Wed, 24 Jun 2026 16:03:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After the last tests and running through the results given to me, I have been able to fix most items and they are in version 1.7.3. Fixed up the cosmetics, and some small caveates that were noted...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1561665/version-170-is-now-being-tested-but-available</guid><title>Version 1.7.0 is now being tested, but available</title><link>https://drawfleshgames.itch.io/invinode/devlog/1561665/version-170-is-now-being-tested-but-available</link><pubDate>Tue, 23 Jun 2026 05:37:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Ren&#039;Py Visual Editor had a couple of updates built in now: - Group select nodes (shift + drag) - Improved check if no orphaned nodes are present on export - &#039;Export from label&#039; option (rightclick the...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1561252/not-sure-if-renpy-visual-editor-is-it-for-you</guid><title>Not sure if Ren&#039;Py Visual Editor is it for you?</title><link>https://drawfleshgames.itch.io/invinode/devlog/1561252/not-sure-if-renpy-visual-editor-is-it-for-you</link><pubDate>Mon, 22 Jun 2026 18:32:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Check out the introduction video:...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1557579/rve-version-150-is-now-available</guid><title>RVE version 1.5.0 is now available</title><link>https://drawfleshgames.itch.io/invinode/devlog/1557579/rve-version-150-is-now-available</link><pubDate>Thu, 18 Jun 2026 18:31:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I am very grateful to my testers! Thanks to them, I have a 1.5.0 build that feel stable. Thanks to them, I also have 1001 items added to my backlog to add as features or improvemetns! GRRRR. The bigge...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1550082/the-tool-for-vn-creators</guid><title>The tool for VN creators</title><link>https://drawfleshgames.itch.io/invinode/devlog/1550082/the-tool-for-vn-creators</link><pubDate>Wed, 17 Jun 2026 08:21:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>You have tried different tools, to get your Visual Novel working? You heard about Ren&#039;Py, THE &#039;world-leader&#039; in VN creation (next to some others)? But....then you started out your first story/game or...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1554433/137-150-whats-in-a-name-name-your-price</guid><title>1.3.7, 1.5.0 what&#039;s in a name! Name your price!</title><link>https://drawfleshgames.itch.io/invinode/devlog/1554433/137-150-whats-in-a-name-name-your-price</link><pubDate>Wed, 17 Jun 2026 07:58:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTE4Njc1LnBuZw==/400x224%23c/Dr1xD0.png"/><p>The tests on the new features (all within Scrum sprint deliverables) are well underway (actually going faster than expected, by doing a preliminary check on my code consistency with Claude, who doesn&#039;...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1555044/just-one-thing</guid><title>Just &#039;one thing&#039;</title><link>https://drawfleshgames.itch.io/invinode/devlog/1555044/just-one-thing</link><pubDate>Mon, 15 Jun 2026 21:31:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Okay, so I got this tester....let&#039;s call him Jake. I had him test a couple of scenarios and he ran them several times, no issue. So he asks: Jake: &#039;Hey, what happens if I import a script, but I alread...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1553551/found-it</guid><title>Found it!</title><link>https://drawfleshgames.itch.io/invinode/devlog/1553551/found-it</link><pubDate>Sun, 14 Jun 2026 12:13:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODYzNzkyLnBuZw==/400x224%23c/Uuo9AX.png"/><p>Eh, well, actually I can now search for it. The new version will have search functionality. This can come in handy, as I found out when importing a large project and then trying to figure out WHERE th...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1553469/some-feedback-i-got-already</guid><title>Some feedback I got already</title><link>https://drawfleshgames.itch.io/invinode/devlog/1553469/some-feedback-i-got-already</link><pubDate>Sun, 14 Jun 2026 10:12:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODYxODcyLnBuZw==/400x224%23c/0vffMt.png"/><p>One of the things most appreciated is something that has been entering the design unknowingly at first but eventually was something I just go used to. I used the Node button as entry point at first, b...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1553117/price-update</guid><title>Price update</title><link>https://drawfleshgames.itch.io/invinode/devlog/1553117/price-update</link><pubDate>Sat, 13 Jun 2026 22:31:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODU0NTU5LnBuZw==/400x224%23c/y6rzt0.png"/><p>After several more test rounds and finding that the functionality is solid (had a minor item, but that will be fixed in 1.0.1, but isn&#039;t a show stopper), I have received words from the testers that I...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1552096/v100-and-now-what</guid><title>v1.0.0 and now what?</title><link>https://drawfleshgames.itch.io/invinode/devlog/1552096/v100-and-now-what</link><pubDate>Fri, 12 Jun 2026 21:26:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODM0ODg1LnBuZw==/400x224%23c/qZgHiI.png"/><p>I am currently investigating the possiblity to import, version 1.0.1 is able to import the exported files without much hassle. Importing other scripts from &#039;handcraft&#039;, are having a bit more work. Cur...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1550445/rve-version-100-is-here</guid><title>RVE Version 1.0.0 is here</title><link>https://drawfleshgames.itch.io/invinode/devlog/1550445/rve-version-100-is-here</link><pubDate>Thu, 11 Jun 2026 08:56:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Yes, the big one! Are you a starting Ren&#039;Py story creator or someone that likes to work visual? Try it out. After the coming period it will become paid, but if you feel it already helps you, feel free...</p>]]></description></item><item><guid>https://drawfleshgames.itch.io/invinode/devlog/1550115/launched-renpy-visual-editor</guid><title>Launched Ren&#039;Py Visual Editor</title><link>https://drawfleshgames.itch.io/invinode/devlog/1550115/launched-renpy-visual-editor</link><pubDate>Wed, 10 Jun 2026 22:06:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzk1MTgzLnBuZw==/400x224%23c/hbsF%2Fn.png"/><p>Here it is! Ren&#039;Py Visual Editor, or RVE!...</p>]]></description></item></channel></rss>