A downloadable tool for Windows

Buy Now$10.00 USD or more

You want to start making Visual novels? You looked at Ren'Py's coding base and thought: ...Yeah...that is going to be great, but I don't get half of it....?

Unlike other tools, RVE (Short for Ren'Py Visual Editor) actually lets you add all the code blocks, but visual. It then can export it to your newly created Ren'Py game and you are immediately set to go. You can still learn Ren'Py code, but you can start with the intuitive graphical interface.

What does it do?

- Provides you with all the basic building blocks for a Ren'Py game.

- If you are already proficient in Python, you can even add blocks with custom Python code.

- RVE will also keep track of the characters you create. You can do this in different ways, depending on how far you are in the design process. If you didn't create a story yet, just start building and at the right times, RVE will make a character definition for you (which you can change in the editor). If you have a story already, you can first create the character definitions and then start adding blocks which you simply connect to the characters.

- Of course, a kinetic story doesn't need much in sense of variables, but a 'real' Visual Novel does, of course. So you can use variables to control your flow. 

When exporting the flow, you have the option to do it 'noob style' or 'semi-pro' style. Noob style is: 1 file export. The script file contains all the created parts, from character definitions, to variables and game logic. Of course, the semi-pro style is multi-file export, where the characters and variables get their own file. This is especially handy once you get the hang of Ren'Py and start using different scripts to hold different parts of your story. By the way.... did you know.... you can actually build those in RVE too?! Neat, huh?

I am currently working on an import function, but that is still in very early development.

Feature list:

  • Create a story flow
  • Create story conditional flow
  • Create custom Python code blocks
  • Export to Ren'Py code
  • Work by context menu, drag and drop or shortcut keys
  • Zoom on canvas
  • Load avaiable images for your scene or show blocks
  • Load available audio for your music or sound blocks
  • create music blocks that allow for playlists
  • A manual for all the above
  • Create variables for conditional flow in nodes
  • Create variables in the variables registry
  • Create characters directly from dialog nodes
  • Create characters from the characters registry
  • Adjust shortcut keys for direct creation by shortcut
  • Move nodes to represent a better overview for you

Features not going to come:

  • Testing as a ren'py game
  • preview of images (perhaps in the far future, but it is not the aim of the tool)
  • Modification of screens
  • Modifications of options and gui items

Features in the upcoming versions:

  • Search
  • Cosmetic improvements requested by testers
  • Cosmetic improvements already on the roster
  • Import functionality of Ren'Py files
  • Import functionality of Mermaid Flowchart (I heavily use this at design phase so I want it ;) )
  • Import functionality of Twine chart (requested by at least two testers).
Updated 1 day ago
Published 4 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorDraw Flesh Games
GenreVisual Novel
TagsRen'Py, visual-editor
AI DisclosureAI Assisted, Code

Purchase

Buy Now$10.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Ren'Py Visual Editor Setup 1.0.0.exe 99 MB

Development log