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Devlog
Woops...size matters
December 17, 2023
by
Draw Flesh Games
Well....it seems that 500MB is the limit for a webgl version for Itch. Though I cleaned out the image directory, it doesn't really help much to keep it below. Especially as the renders haven't really...
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To make up for the (s)lacking...
December 08, 2023
by
Draw Flesh Games
Yes, here is 0.1.10...a small update with several new renders, but also some more background memories. More coming as I am on a roll...
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Oops...there it is...
December 06, 2023
by
Draw Flesh Games
First off: My apologies. I notice there are players that actually look forward to some update to the game. I didn't expect that actually. I am tossing between 5 games I am building and I neglected Fro...
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Progress is slow...like a glacier
November 30, 2023
by
Draw Flesh Games
I am expecting to have some additional visuals ready within the next week. I added story in code already and will upload this hopefully end of this weekend (with or without the visuals). The dead hard...
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Upcoming update
October 22, 2023
by
Draw Flesh Games
To be fair, I fell short. I promised a lot in the previous update, but due to my lacking skills and an unfortunate event of a dead hard drive, I had a tough time continuing, without recreating basical...
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Upcoming update 0.19 will feature additional story and rendering.
August 22, 2023
by
Draw Flesh Games
#release update
After having enjoyed my holiday and used the time away from the computer to write out more backstory (basically altering quite a bit to make it more realistic and adding some drama) and from that rewr...
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Parts bigger than the sum...
July 27, 2023
by
Draw Flesh Games
As I am trying to get a hang of a workflow of sorts for the game, I am also looking at things from my perspective as a general developer. Ren'Py is easy, as it is simply a library framework that runs...
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Chose to start, is the first choice
July 25, 2023
by
Draw Flesh Games
While following some of my favorite Visual Novel makers, I finally came to the point that I was able to create a VN myself, but unlike those that I have been following, my first won't be an adult Visu...
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