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A Shard's Tale
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Devlog
One more G-spot update..well...simply rerender G..
July 28, 2024
by
Draw Flesh Games
AST 0.02.5G is available for my Patreons. When all renders have been replaced, the 0.02.5 version will be available as demo on Itch. Any further development will only be available on Patreon and later...
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Almost time for a holiday, but...
July 27, 2024
by
Draw Flesh Games
Going on holiday for a bit, but doing a small crunch before that. For those interested in the last version of both A Shard's Tale and Tabula Rasa, you can join my https://www.patreon.com/DrawFleshGame...
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Are you ready for the journey?
July 02, 2024
by
Draw Flesh Games
https://www.patreon.com/posts/ylisia-is-ready-107282506...
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Like you....he is waiting
June 23, 2024
by
Draw Flesh Games
Check out Patreon...
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Dev update May 2024
May 07, 2024
by
Draw Flesh Games
Yellow all you great people! A Shard's Tale is going steady. Have aquired some more assets for the game and am still busy making the storyline more interesting. Chapter 1 is becoming more and more cry...
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The why, then how, then what...
April 07, 2024
by
Draw Flesh Games
Some of my Patreons asked me why I created the game in different engines. The answer is simple actually. The reason I make A Shard's Tale, is because I plan on making more than one (A)VN. I have about...
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To Dev or Not to Dev
April 02, 2024
by
Draw Flesh Games
#VNCore, #A Shard's Tale
Hellow all you crazy people (which is a good thing ;) ), You might think: Why is there no update to A Shard's Tale? All these other games have updates (unless they are abandoned)... I get it, I get it...
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The eyes are the pools...
March 15, 2024
by
Draw Flesh Games
In A Shard's Tale, there are many things you can experience as a player. You can get your butt kicked in a fierce battle with a dragon, or convince a village to change their alignment...but of course,...
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Meet the narrator
March 02, 2024
by
Draw Flesh Games
#visual novel, #fantasy, #scifi
A Shard's Tale is an interactive story. But even the best interactive story needs a storyteller at times. Meet your maker narrator Ozymandias. Of course the progess of the game is helped by patreons,...
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Dragon's Breath
February 22, 2024
by
Draw Flesh Games
Progress is commencing. Doing multiple things at once, like rendering, writing out storylines and filling in the blanks. But also developing the engine in Unity. To keep you interested, here is a test...
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Time to Unite...or Code to Unity...
February 12, 2024
by
Draw Flesh Games
Currently I'm reworking the game's backend. I have worked in Ren'Py, but some of the things I am used to be able to do within several minutes in Unity just takes too much reworking by mind in it. I am...
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Update of sorts (Patreons)
January 30, 2024
by
Draw Flesh Games
Read more on the progress on Patreon. https://www.patreon.com/posts/quick-update-of-97475990?utm_medium=clipboard_copy...
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At steam in the Workshop
January 21, 2024
by
Draw Flesh Games
Hellow! As promised, the update. The workshop scene is a bit cumbersome. Lighting can be a b*tch if you are trying to get a specific atmosphere. But the renders are coming out. I will need some to be...
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Update release 0.03 part 3
January 18, 2024
by
Draw Flesh Games
Hellow all you visually enticed people, a short update: The creation of the workshop scene is going well, even with the render setback (Note to self: When using multiple monitors, don't click on anoth...
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progress on 0.03 update 2
January 14, 2024
by
Draw Flesh Games
Yes everyone...or just you... The update is going well. Busy with chapter 1 of 8. The tavern/inn internally is done for the story. Might still swap out the innkeeper though, I did create an interestin...
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Progress on 0.03 update
January 09, 2024
by
Draw Flesh Games
It...is...slow. I have found a work pipeline that seems to increase efficiency, but it still feels like I have to drag some stuff forward. I have added plenty of dialog and code for choices that influ...
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Development of 0.03 (non-public)
January 04, 2024
by
Draw Flesh Games
Good morning/afternoon/evening, Currently development of the town of Gollifray (yes that is a reference) is en route. The Inn has been built and the interior (including lighting and cameras are in pla...
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Android version of A Shard's Tale available
January 03, 2024
by
Draw Flesh Games
Hi all, I finally got the error solved that stopped me from building the Android version for the introduction. You can now play the game on your favorite Android device! Next fix will be adding the co...
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A Shard's Tale 0.02a available.
January 02, 2024
by
Draw Flesh Games
After adding my Patreon page, I also rebranded Draw Flesh Games a little bit. A new Logo design was entered and of course it would make sense to also do that for the game as well. I also created a gam...
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As promised: Patreon
January 01, 2024
by
Draw Flesh Games
Though I have been reluctant, here it is! The possibility to be in the know about and support the project A Shard's Tale. https://patreon.com/DrawFleshGames Feel free to look around. There will be wee...
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V0.02 has landed
December 30, 2023
by
Draw Flesh Games
Yes, it is here. The latest version of the game is on Itch now. The web and windows version have been uploaded. The story evolves up to the dialog between the MC and Ylisia. Have fun. Comment on it, l...
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Update 0.02 is incoming
December 29, 2023
by
Draw Flesh Games
Yes everyone, it is happening. v0.02 (what is in a version name?) is going to be delivered today . Painfully the rendering of the second batch didn't go as fast as expected. The code is ready, I am cu...
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Moral choices
December 28, 2023
by
Draw Flesh Games
Hello those that feel that A Shard's Tale might be something for you, though currently the game is still void of adult content, it will eventually be able to get there. Please do understand that the g...
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Increased planning and construction
December 27, 2023
by
Draw Flesh Games
Currently I have been able to set up a local render farm. The down side is, that it takes a little bit longer than rendering singleton (aka in DAZ Studio), but the upside is that I can connect several...
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End of the beginning, beginning of..
December 25, 2023
by
Draw Flesh Games
Hi all jolly people, Though for many these are days with family, be it happy, merry or otherwise, I have worked in a flow to get some stuff ready. As far as it seems now, the initial sequence, the int...
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Rendering a world to believe in
December 23, 2023
by
Draw Flesh Games
Hey to whoever finds this post and is interested in the progress. I have rerendered some scenes and continue to update the scenes. Today and tomorrow I hope to finalize the general flow of the introdu...
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World building with money
December 18, 2023
by
Draw Flesh Games
The next version of A Shard's Tale will likely go up by next weekend. Last two weeks Frost Bite got a lot of attention, but due to the DAZ holiday sales, I have been able to purchase the assets that I...
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Development update
October 22, 2023
by
Draw Flesh Games
Though an update for the game will be a bit later on, I wanted to update you on the construction of the game. A Shard's Tale, as it says, is a tale about a shard. Well...actually about several shards...
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